You’ve just arrived in a swampy, dim town. As you look around, your gaze is met with shacks and cabins. It smells of rotted wood and wet moss. You duck and step into a tattered tent, illuminated by a series of candles suspended in the air. At the back of the tent, an old hag raises her head, “What brings you to this dingy town? she begins, then pauses to study your face—”Ah, it’s you. I’ve been expecting you. Sit,” she gestures at a cushion, “Tell me your story.”
((How do you respond?))
Gabriel turned his narrowed eyes towards the old woman, took a few noisy steps towards the cushion and sat down where she had pointed. After a few coughs, he spoke in a raspy voice, "You are chilling madam. I came to this town to fulfill a sword order for a friend and to mine, but what do I find? Not a single stone suitable for blacksmithing here." Gabriel clasped his hands on his knees and slightly stretched on the cushion he sat on. "I worked as a blacksmith's apprentice with my father until I was in my late teens and I delivered orders to numerous customers. When I reached my nineteenth year, I realized I had to leave the sweet and gentle embrace of my family to stand on my own two feet so I left the warm family home. Now like a wanderer, I roam around doing itinerant blacksmithing. Interesting isn't it? That's my story, what's yours madam?" He finished his words and coughed several times due to the damp surroundings.
By EquG
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Rules: Yes
Referral: Through a Friend
Discord: equationcx
How do you avoid powergaming in roleplay?: I avoid powergaming by carefully considering the logic and reasoning behind every action I take. I try to maintain a balance in my character's abilities and interactions, ensuring that they are realistic and within the character's capabilities.
How does metagaming disrupt fair roleplay?: For instance, a player learning from a random voice chat that another player's character is actually a traitor in the kingdom and then incorporating this information into the game disrupts the fair roleplaying environment.
Status: Accepted
Character Name: Gabriel
Character Race: Human
Character Gender: Male
Character Age: 20
Physical Description: A young man around 1.87m tall with silky dark hair and ocean blue eyes. He wears simple clothes and has calloused hands from blacksmithing.
Screenshot of Skin:User Feedback
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